Here it is, my first ever Bitsy story created for the Sea Folk #bitsyjam (Feb 2021). 

Take a stroll through this strange seaside town where the residents are remnants from another time and place...


Made with:

Bitsy by Adam Le Doux

Pixsy by Ruin

Sound of the Cornish coves via Freesound.


StatusPrototype
PlatformsHTML5
Rating
Rated 4.9 out of 5 stars
(8 total ratings)
AuthorMickeypip
GenreInteractive Fiction
Made withbitsy
TagsBitsy, Ghosts

Comments

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And there was no exit in the end...

Thank you for the game! It was enjoyably creepy and melancholic. I liked how the stories of each of the residents of the town were implied with descriptions of their dwellings and themselves. The writing was very effective at conveying the atmosphere. 

The artwork is remarkable too!

(+1)

Thanks so much for your lovely comments, I really appreciate it! There is a secret ending/exit, but I did wonder if it was a bit too hidden. I think I'm going to make some small amends based on the really useful feedback everyone has given and re-upload an updated version at the weekend. Thank you again!

Wow, cool, a secret ending! We never got to it though, you've managed to hide it really well.

Soundtrack & images really add depth to your dark, poetic story. Great job ๐Ÿ‘

Thanks so much!

Lovely! The writing was very atmospheric and I like your use of Pixsy :) great lil game!

Thanks so much for the kind words :)

This is a really great first Bitsy game. There are some places where there are walls and then other places where there aren't, although I don't know that it ultimately matters, and you can get to the houses without touching the key and then you can't go back to "fetch" the key, although technically you actually have it. I like that the art and, especially, the monologue subtly guides you in the right direction without it feeling out of place or forced. My only suggestion is to run the game at a larger size or allow for the full screen button as it's really tiny in my browser.

(+1)

Thanks so much for your feedback โ€“ this gives me so many brilliant and specific things I can look to improve, so thank you! I got a bit lost with walls as I was trying out 'image to Bitsy' and have so many tiles ๐Ÿ™ˆbut do think this needs updating in the game. Also the key, I cheated and just used it as a nice bit of dialogue trigger, but can definitely see the advantage of introducing proper logic here and having you collect it before the doors unlock. I will investigate how to add the full size option. Thank you again!

There is a full screen checkbox on the itch page settings, as well as the dimension settings, and in Bitsy's Settings box  (under Tools) there are also full screen and fixed size options (I'd recommend at least 512x512) so you should get it with a bit of fiddling with all of those.

Nevermind! I see you've found the full screen.

Thank you, though!